World Trade Center Transportation Hub *
Oculus ribs modeled in Autodesk Inventor
Photo looking up at the Oculus
Oculus ribs modeled in Autodesk Inventor
Hall towards Battery Park City
Hall towards Battery Park City, modeled in Autodesk Inventor
Photo of Oculus
Detail view of controling dimensions of Oculus rib, modeled in Autodesk Inventor
Detail view of controling dimensions of Oculus rib, modeled in Autodesk Inventor
Client: Port Authority of New York & New Jersey
Location: New York, NY
Status: Completed in 2016
This new transportation station was designed in the wake of 9/11. It consists of the highly visible above-ground Oculus as well as an extensive system of underground concourses connecting the various Ground Zero buildings, PATH trains, and the subway.
* Christina D. Long was part of the design team while working at Santiago Calatrava, NYC from 2004 to 2008. Her main effort was to generate a parametric computer model of the sculptural structural ribs based on sketches by Calatrava.